Evolution of video games

1

May 16, 2026

Fortnite, VR titles

Epic Games, Oculus

2

2010-2020

Modern Era

  • Mobile Gaming – Titles like Angry Birds and Pokémon GO reach billions.
  • Virtual Reality – Oculus Rift, PlayStation VR bring immersive experiences.
  • Cross-platform play – Games like Fortnite unify players across devices.
3

2000

Xbox, WoW

Microsoft, Blizzard

4

2000

Online & New Players

  • PlayStation 2 (2000) – Best-selling console of all time.
  • Xbox (2001) – Microsoft enters gaming; Halo becomes a phenomenon.
  • World of Warcraft (2004) – Blizzard’s MMORPG reshapes online gaming.
5

1990

PlayStation, N64

Sony, Nintendo

Épico duelo de consolas legendarias! 🎮🔥 PlayStation vs Nintendo 64 - ¿Cuál marcó más tu experiencia gamer? Revivamos esos momentos inolvidables de los 90. ✨ ¿Qué juegos fueron tus favoritos en cada consola? 🕹😎

6

1990

Console Wars & 3D

  • Super Nintendo (SNES) (1990) – Advanced graphics and sound.
  • PlayStation (1994) – Sony’s CD-based console; landmark titles like Final Fantasy VII.
  • Nintendo 64 (1996) – Introduced 3D gameplay with Super Mario 64.
7

1980

Pac-Man, NES

Toru Iwatani, Shigeru Miyamoto

8

1980

Golden Age & Crash

  • Space Invaders (1978) – By Tomohiro Nishikado; sparked arcade boom.
  • Pac-Man (1980) – Created by Toru Iwatani; cultural icon.
  • 1983 Crash – Market oversaturation and poor-quality games (e.g., E.T.) led to industry collapse.
  • Nintendo Entertainment System (NES) (1985) – Revived gaming with Super Mario Bros. by Shigeru Miyamoto
9

1972

Pong, Magnavox Odyssey

Nolan Bushnell, Ralph Baer

Historia Incompleta de los Videojuegos 2: Magnavox - Press Over

10

1970

Industry Emerges

  • Computer Space (1971) – First commercial arcade game by Nolan Bushnell and Ted Dabney.
  • Pong (1972) – Atari’s breakthrough arcade hit; simple table tennis gameplay.
  • Magnavox Odyssey (1972) – First home console, designed by Ralph Baer.
11

1960

Spacewar!

Steve Russell

Spacewar! - Wikipedia, la enciclopedia libre

12

1960

Birth of Modern Gaming

  • Spacewar! (1962) – Developed by Steve Russell at MIT; two-player space combat game on a PDP-1 computer.
  • Spread across universities, inspiring future arcade and console games
13

1958

Tennis for Two by William Higinbotham

Created by William Higinbotham at Brookhaven National Laboratory, displayed on an oscilloscope

En 1958, un físico de EEUU acabó montando el primer videojuego conocido de la historia - Meristation

14

1940-1950

Early Experiments

  • Cathode-Ray Tube Amusement Device (1947) – Invented by Thomas T. Goldsmith Jr. and Estle R. Mann; first interactive electronic game concept.
  • Bertie the Brain (1950) – A tic-tac-toe computer built by Josef Kates for the Canadian National Exhibition.
Evolution of video games