Evolution of Video Games

1

MID-TWENTIETH CENTURY

Surgence of the Concept of Video Games.

As we all know it with the arrival of new technologies. Although mankind has always played games, it changed the way it played.

2

1940

Emergence of new technologies.

This was after World War II. The technological race began to take shape with the construction of the first supercomputers (ENIAC), developed by John Mauchly and J. Presper Eckert for the U.S. Army.

3

1947

Cathode-ray Tube.

Considering that video games were not created for recreational purposes, one could consider the Cathode-ray tube as the first video game in history. However, it is difficult to determine.

4

1950

Alan Turing y Claude Shannon

They deciphered the codes of the Enigma machine during World War II, thus laying the foundations of the theory of computation.

5

1951

Chess Program

Prinz implemented a chess program on a Ferranti Mark I, the first commercial computer, although it was not tested until 1952.

6

1960's Decade

Spacewar!

This game was born, which is considered the first video game in history. It was developed by Steve Russell and other MIT students. Two ships fight each other while trying to avoid being destroyed by the gravitational force of a star in the center of the screen. It was not released commercially because of the cost of the machine needed to play it.

7

1970s-1980s

Arrival The Console

It is crucial to consider two emerging aspects: the video game as an arcade machine that operates with coins in public places and the private home machine, such as the consoles we enjoy at home today. These two options have been in constant evolution and coexistence until a few years ago.

8

1970's Decade

Magnabox Odyssey y Atari

The Atari 2600 was being launched at the time. Although the Odyssey was a real novelty, it had marketing and sales problems. It was necessary to add a plastic screen to the TV, something really difficult to achieve.

9

1972

Space Invaders

Japanese game that becomes one of the pillars of the industry, as it marks the appearance of home consoles that year.

10

1980's

Last Golden Age of Arcades/Start of new VideoGames

Since domestic systems are preferred. In addition, almost 100 new games are launched such as Pac-man, Defender, Crazy Climber, Rally X and Missile Command. These new games would start giving different video game genres.

11

1980

SEGA

SEGA started in the world of arcade machines, after the purchase of Gremlin Industries and after releasing a home console, the SG-1000, which could not leave Japan.

12

1981

Nintendo

Nintendo buys the Magnabox Odyssey license, and becomes famous thanks to the Donkey Kong arcade game by Shigeru Miyamoto, also creator of Mario Bros. Nintendo bet on this machine.

13

1986

SEGA and Master System Home Console

SEGA made the leap to the international market in 1986 with the Master system home console, three years after the NES appeared. SEGA's commercial strategy was very similar to that of Nintendo.

14

1989

War of the Bits

By the end of the 80s, there were 16-bit computers such as the Commodore Fellow or Atari ST. So SEGA launched the Mythical Mega Drive, known in the United States as Genesis.

15

1990's Decade

Beginning of Localization

Nintendo would lose its monopoly. On the other hand, Mega Drive triumphed in the United States, over Turbografx, thanks to the fact that its videogames were better oriented to the American public, while Turbografx kept the original games that were released in Japan. This issue is still valid, as the themes that succeed in Japan and in the Western market differ greatly. This fact is a first sign of the importance of the localization of a product, not only on a linguistic level.

Fight between the strongest companies in the industry: Sega, Nintendo and Sony.

 The technology 3D arrived to remain  and would begin to extend  the use of the CD-ROM.

All the games grew to a vertiginous rhythm regarding technical and graphic quality.

16

1991

Sonic the Hedgehog

Nintendo began to stagnate and its audience migrated to Sega. In addition, Sega launched in 1991 the video game Sonic the Hedgehog , whose protagonist, Sonic, a blue hedgehog, would transform Sega's image, as Mario did with Nintendo years earlier.

17

1994

Sony's PlayStation

This console would turn out to be the most popular and the most sold of this new generation, with around 2000 titles published and with more than 100 million consoles sold.

18

1998

Dreamcast

Sega, desperately looking for a last chance to recover, studied some modifications to the Saturn and finally decided to launch a new console on the market: the Dreamcast. Among its features was the inclusion of a modem for online gaming.

19

1999/2000's

Recreational Arcades

During these years, the decline that arcade machines had suffered since the 1990s was accentuated. The technological advance that had always existed between arcade machines and home consoles inevitably diminished.

"What once was a fundamental part of the video games, has remained like a beautiful memory for the more nostalgic at least in the main part of occident, as the recreational arcades still enjoy some fame in countries like Japan."

20

2005

Microsoft

The industry of the consoles of video games had entered into a war to three bands and the first in showing his cards was Microsoft, in the year 2005, with Xbox 360, a version technically very superior to its predecessor, the Xbox.

21

2006

Nintendo & Sony

The next generation of consoles arrived in 2006 with the launch of Nintendo's Wii and Sony's PlayStation 3. The Wii stood out for its innovative Wii Remote, a motion-sensing controller that translated physical actions -such as hitting a racquet- into 3D gameplay. In addition, its ecosystem of accessories expanded the possibilities for different genres.

Evolution of Video Games